Endacopia All Fish Guide - 18 Fish Checklist by Time Slot
Quick Answer
To fish in Endacopia, use the Timesville fishing spot after the route opens, then catch 18 required Timesville fish: three catches in each of six clock slots. Catch all 18, leave the fishing interaction, and recheck the Fish Paper to confirm the Fisherman achievement and the secret-route key. If the key is still missing, continue to the hidden two-room/windowed-mode route rather than restarting immediately.
Looking for the Lost Key?
The Lost Key question belongs to the full Timesville collection handoff: finish the 18-fish checklist, exit the fishing interaction, and inspect the completed Fish Paper before changing route state. Use the links below to move from the collection answer to the Telescope and Ending C checks without opening a duplicate page.
Official Steam Media Reference
These are official Steam store screenshots used as temporary visual references. Replace them with your own route-specific screenshots after capture.
Authorized Community Reference
This image and the timing notes below are from xixi's Steam achievement guide, whose author explicitly permits reuse of information and images with credit.
All 18 Fish
| Time Slot | Fish 1 | Fish 2 | Fish 3 |
|---|---|---|---|
| Day 1 / upper right | Nautilus | Colisa Lalia | Jantic Fish |
| Day 2 / upper center | Peter Panini | Seahorse | Singin' Fish |
| Day 3 / upper left | Eel | Reddest Fish Ever | Sea Man |
| Night 1 / lower left | Pirate | Skele-Fish | RC Ship |
| Night 2 / lower center | Crab | Starfish | Big Worm |
| Night 3 / lower right | Drawing Of A Fish | Jelly | Crate |
Get The Fisherman License
- Find Catthew three times. Check to the right of the unusual cabin, to the left of the village prison, and behind a cemetery tombstone.
- Escape the cemetery encounter. The last hiding spot becomes a monster encounter. Run toward the upper village area to find the real Catthew.
- Unlock the fishing spot. Catthew gives the Fisherman License; take it to the diver on the beach deck to start fishing.
Fishing Method
- Use the correct time slot. Each clock position has its own three catches; do not keep grinding the same slot after it is exhausted.
- Cast when ready. Interact with the rod at the beach, cast, and wait for the bite/sparkle cue.
- Control the pull indicator. Keep the indicator inside the target zone instead of watching only the fish art.
- Exit and confirm. If the achievement does not pop while holding the pole, step away from the rod, exit the fishing interaction, and recheck the Fish Paper and Steam overlay.
Use This For Two Goals
| Goal | Requirement | Result |
|---|---|---|
| I Want To Be A Fisherman | Every fish in the table | Steam achievement cleanup. |
| Timesville secret | Every fish plus Fish Paper check | Key for the hidden shack/lock route. |
6 Fish Versus 18 Fish
Do not use this checklist for every fishing question. The reported 6-fish threshold belongs to the Telescope/secret-room route, while the 18-fish checklist is the full collection, Fish Paper, Lost Key, and Fisherman achievement route. If you caught the last fish and nothing changed, leave the fishing interaction and inspect the paper before assuming the save is broken.
Need the six-fish Telescope route? Need item recovery checks?
Fish Checklist Troubleshooting: Missing Key or Room Clue
If all 18 fish are caught but the key is not visible, exit the fishing interaction and inspect the completed Fish Paper before changing areas. If the two Timesville rooms seem impossible to match, use the photograph as the target and follow the separate Timesville troubleshooting note. The reported nighttime beach-hole clue is still Community report / Replay pending.
Evidence boundary: The 18-fish checklist and Fish Paper handoff are source-backed; the room-reset and nighttime clue behavior comes from a recent player report and needs independent confirmation.
Sources Used
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