Endacopia Achievement Guide: All 16 Steam Unlocks
Quick Answer
For the Endacopia achievement guide, start with all 16 Steam achievements, then plan the four ending unlocks and the boss battle-versus-avoidance pairs. The key pairs are System Override / Short Circuit, Fatal Performance / Cut The Act, and No Strings Attached / Case Closed.
What Is Confirmed, And What Is Pending?
| Evidence level | Use it for | Next action |
|---|---|---|
| Steam / achievement references | All 16 names, broad unlock descriptions, and the A/B/C/Yeti achievement map. | Use the checklist below to plan the run. |
| Authorized xixi guide | Opening route, soccer, poster, fishing license, Water Break leads, and community screenshots. | Keep the author credit and original guide link visible. |
| Community route / replay pending | Exact battle-versus-avoidance inputs, final Ending C trigger, and some missable timing. | Keep a branch save and do not treat a single report as universal. |
Start with the 100% checklist, then use Boss Fights or All Endings for route-specific decisions.
Short Circuit Not Unlocking After Ending C?
Do not treat every skipped AI fight as Short Circuit. Current community reports distinguish two outcomes: the Office phone and symbol-puzzle secret can deactivate the AI as part of the Ending C route, while the achievement may require the separate avoid-fight route. This is a community-reported distinction, not a confirmed universal rule on this site.
- Keep the branch save. Save before the Core resolution and copy the save folder while the game is closed.
- Separate the goals. Use the Office secret for the Ending C route, but keep another pre-secret save if you are specifically testing Short Circuit.
- Do not overwrite a failed state. Record whether the AI was absent, whether the route ended by an intentional skip, and whether Steam showed the achievement.
Evidence state: Steam achievement pairing plus multiple player reports; exact current-build unlock condition remains replay-pending.
Finished the Ending but No Steam Achievement?
The official 1.07 update added a Steam achievement re-check at the title screen for completed endings. It also added a check when returning to Mellow's room while the gold soccer-ball ribbon is visible.
- Ending completed: update the game, then return to its title screen and check Steam.
- Gold soccer-ball ribbon already visible: re-enter Mellow's room and check the related achievement.
- Still locked: preserve the save and record the version and visible completion state. These checks do not bypass an unfinished route and are not a verified repair for every achievement.
Evidence: developer-documented re-checks, source checked September 20, 2026; not a new local unlock test. For the separate hydration issue, see Nibbles' bottle and the 1.03 fix.
Choose the Answer You Need
Official Media Reference
Authorized Community Proof
Permission: xixi, author of the Steam achievement guide, explicitly wrote that readers may use any information or images from that guide. The following screenshots are local copies used with attribution; they are not official Endacopia media.




Attribution: screenshots and route notes by xixi, used with the author's explicit Steam permission. Open the original guide.
New Route Notes From The Community Guide
- Footwork Master: mute distracting audio if needed and click only when the ball crosses the white KICK line. The target is 100 points.
- Achievement Unlocked: after getting the Remote Solutions Advisor job, enter the Office and click the wall poster marked ACHIEVEMENT.
- Against All Odds: the dice route cycles through Suit Guy, Baby, and Printer. Beat Printer to complete the sequence; the gamblers reset afterward.
- I Want To Be A Fisherman: find Catthew at the cabin, prison, and cemetery hiding spots, escape the cemetery monster, then receive the license and unlock fishing from the diver.
- Water Break: the community route uses the Office cooler, Timesville waterfall and Nibbles' bottle. The official 1.03 notes specifically confirm a fix for the bottle not counting; see the source-linked route and failure checks.
All Achievements Checklist
| Achievement | Official / Source Description | Guide Note | Missable? |
|---|---|---|---|
| Achievement Unlocked | Clicked the poster. | Early optional interaction; check the opening areas before leaving the prologue. | Possibly. |
| Fatal Performance | Defeated the Trapezist in battle. | One half of the Trapezist battle/avoidance pair. | Yes, branch route. |
| Cut The Act | Avoided battling the Trapezist. | Use a separate pre-Trapezist save if you want both outcomes. | Yes, branch route. |
| No Strings Attached | Defeated the Chameleon in battle. | One half of the Chameleon battle/avoidance pair. | Yes, branch route. |
| Case Closed | Avoided battling the Chameleon. | Reload before the Chameleon route to test the non-battle path. | Yes, branch route. |
| System Override | Defeated the AI in battle. | One half of the AI battle/avoidance pair. | Yes, branch route. |
| Short Circuit | Avoided battling the AI. | Save before the final Core resolution if you want both AI outcomes. | Yes, branch route. |
| Against All Odds | Beat every gambler at a game of dice. | Optional side activity; clean up before final completion if you skipped gambling. | Possibly. |
| Escape | Reached Ending A. | Ending A. Use Toy Saw route. | Yes, branch choice. |
| I Want To Be A Fisherman | Caught every fish. | Fishing also matters for the Timesville secret in Ending C. | Yes, completion task. |
| Return | Reached Ending B. | Ending B. Use real Saw route. | Yes, branch choice. |
| Footwork Master | Reached a soccer score of 100 points. | Optional opening mini-game challenge. | Possibly. |
| Water Break | Hydrate yourself on 3 separate occasions. | Track water interactions during a route instead of leaving it for memory. | Possibly. |
| Stay | Reached Ending C. | Secret Ending C. Requires the three Chapter I secrets. | Yes, hidden route. |
| The Yeti | Find Andy. | Separate hidden ending-route achievement; do not treat it as part of the A/B/C saw branch. | Yes, hidden route. |
| A Natural Brawler | Defeated 15 enemies. | Combat cleanup achievement; track it while doing battle routes. | Possibly. |
Recommended Unlock Order
- Play one normal route first. Record optional poster, soccer, water, dice, fishing, and combat progress as you go.
- Keep boss-branch saves. Save before AI, Trapezist, and Chameleon decisions so you can unlock both battle and avoidance achievements.
- Save before the Saw Box. Use code 471, then branch Toy Saw for Escape and real Saw for Return.
- Restore a Chapter I save for Stay. Complete the Misery Town, Timesville, and Office secrets, then finish the late route to Ending C.
- Clean up hidden and optional achievements. Finish all fish, dice, soccer score, water interactions, 15 enemy defeats, and the Andy / The Yeti route.
Ending Achievements
| Achievement | Ending | Key Choice | Detailed Guide |
|---|---|---|---|
| Escape | Ending A | Toy Saw from Saw Box 471. | All endings guide |
| Return | Ending B | Working Saw from Saw Box 471. | All endings guide |
| Stay | Ending C | Three area secrets and the late Ending C route; the A/B prerequisite remains community-reported / replay pending. | Secret ending guide |
| The Yeti | Hidden route | Find Andy. Track separately from the saw-choice endings. | All endings guide |
Sources Used
Steam achievements | Exophase achievements | DQ7 endings guide | ninewiki all endings | Player achievement report | AI boss route discussion
FAQ
Are hidden achievements shown here?
Yes. This page is for completionists and includes spoiler-sensitive achievement names.
Which achievement should I not miss?
The boss avoidance and battle achievements are easy to split across different saves. Save before the AI, Trapezist, and Chameleon resolutions so you can test both outcomes.
Does Stay require the fishing secret?
Yes. Current ending-route sources include the Timesville fishing secret as one of the three required Chapter I secrets for Ending C.